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Gestalta: A Game Written in Unity3D

Cover Image for Gestalta: A Game Written in Unity3D

Blacks Beach, La Jolla, California. Shot with Mamiya C33 on Ilford HP5.

This is the final project for the Game Design course at National Tsing Hua University. It is co-developed by myself, Chi Hu, Jui-Wei Huang, Shao-Cheng Wen and Wen-Ting Yang.

Gestalta is a 2.5D adventure game written in Unity3D. The player controls a miniature sketch referencing doll through various maps and settings, overcoming obstacles through solving puzzles and exploring the map.

Actual screenshot of the game.

Actual screenshot of the game.

The key technical aspect in the camera system, a script we wrote that allows more control over the camera. Here's the video we used for the University Game Design Contest, where we went on and won the best music and best visual Design awards.

Video Link

After this project, I became really comfortable with development in Unity3D. And it was really eye opening working with Chi, who is an extremely talented game designer/filmmaker. This game wouldn't be possible without his genius!